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This is the list of all known bugs in Zombiecraft. Please feel free to add and subtract to this list as more bugs are found/fixed.

Zombiecraft 2.xEdit

  • Zombies can get stuck in walls once they spawn. If the wall is thin enough, they can end up on the other side of the wall, which can potentially break the game by trapping a zombie outside of the playing field.
  • Kwek20 Stated "When shooting your Mini-Uzi, the 7th till the 4th bar is bugged. One shot removes 2 bullets from it."

Zombiecraft 3 Beta 3.3.2 (Minecraft 1.6.4)Edit

  • If you finish a round and start it again, your points will remain as they were when the last game ended. This is only graphical, and will reset once you obtain more points.
  • Zombies can get stuck in walls once they spawn. If the wall is thin enough, they can end up on the other side of the wall, which can potentially break the game by trapping a zombie outside of the playing field.
  • If you fall to your death on map generation, you can get two Desert Eagles on spawn.
  • Zombies will sometimes walk in seemingly random direction. However, they will eventually walk towards you.
  • If you reload and change weapons, the weapon you changed to will be held under the screen as if you were reloading it, but you can still shoot.
  • Rapidly clicking the Shotgun will result in delayed sound and recoil.
  • Jumping at a barricade from the side next to a fence will bounce you far back.
  • Zombie swinging animation and barricade breaking are sometimes not synced.
  • High ammo count can overlap the inventory.
  • It is possible to repair barricades through walls.

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